![]() ![]() There’s only so much narrative space left until they hit the timeline of Deus Ex, so they want to fit in as many games as they can. What makes all this so unbearable is that the reasons behind Mankind Divided’s flaws are so transparent. On the bright side, they use the same voice actor for Bob Page, and he sounds like he’s still in a game from 2000. Does it have something to do with his genetic code? Maybe his new augments? Is he an Illuminati double secret experiment to undermine the rest of the Illuminati and establish a cyborg master race? Who the fuck knows! Find out in the next game! Or maybe the one after?! No one knows how many there will be before it ends! At one point, Adam is infected with a new super virus, but miraculously survives. ![]() Oh hell, yes, this is the Deus Ex I love! Before it even gets to its first twist, double cross, or betrayal, it ends. ![]() We’re introduced to the current gen incarnations of series staples such as Manderley, Page, and Everette, and given more hints about Adam’s link to the future of augmentation. It’s clear that Mankind Divided is supposed to be part of a larger series that ties Jensen’s story with that of the original Deus Ex. It’s the conversational equivalent of Simon Says. It should be interesting, but it all boils down to remembering which of three lights flashed the most. ![]() Instead, there is a greater emphasis on these dialogue trees. What the shit, Eidos? You promised me you had learned from your mistakes! You came out with a revamped director’s cut just to prove it! You were supposed to bring balance to the boss fights, not delete them! No, not one poorly designed bad boss fight and the rest are great. Remember how everyone was bitching that Human Revolution had poorly designed boss fights that broke the flow of stealth playthroughs? Welp, Mankind Divided has those too, but only one of them. That doesn’t sound like a finished game to me. You honestly pick up guns in the last level that you never get to use for more than 5 minutes because the game just ends. I was just unlocking the second tier of guns, including a badass automatic shotgun and a sniper rifle that fired bullets forged by Vulcan himself. The conspiracy is coming closer into full view, you’ve unlocked some cooler powers, and you finally can make a move against one of the bad guys. I cannot possibly fathom a universe where I will need all four of my exploding arm cannons.Īt the point of the game where it just ends, it seems like you are getting to the good part. By the time the credits were done, I was furious. I couldn’t actually believe they had ended the game so poorly. When the cutscene ended and the “New Game+” option appeared on my screen, I was stunned. Are you fucking kidding me? That’s Halo 2 “Finish this fight!” level bullshit. Cool, let’s go do it! Nope, credits roll. Once defeated, Adam resolves to take the fight even higher up the Illuminati ladder. A bad guy is introduced, definitively presented as a lower cog tier in a much greater machine. At a part of the story where most would have just been reaching their first act climax, Mankind Divided just ends. Lo and behold, it was the very same Illuminati, and thread by thread a conspiracy begins to reveal itself.Īnd then it just stops. These machinations take a back seat to the very real terror attack in Prague, with Adam investigating who could be behind it. Very early on, we are introduced to the Illuminati council, with vague hints at a much larger and more insidious plot. My biggest gripe with Mankind Divided is that the plot fundamentally fails to deliver. “Nowhere on this fancy paperwork says that I don’t have to act like racist dickcheese.” ![]()
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